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Home»Games»Valorant nerfs Chamber and updates its engine in patch 5.03
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Valorant nerfs Chamber and updates its engine in patch 5.03

August 10, 2022No Comments3 Mins Read
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Valorant nerfs Chamber and updates its engine in patch 5.03
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Valorant is in receipt of its newest patch in the present day, and gamers globally are going to little question be commiserating the present meta as Chamber is drastically nerfed.

Chamber was first launched to Valorant again in November 2021, and the Sentinel Agent actually went down a deal with. With a pistol and a sniper constructed into his equipment of skills, Chamber has maybe been one of the crucial offensive protection specialists within the roster. So, understandably, he rapidly grew to become a prime decide amongst ranked gamers.

Catch our dialogue of Valorant’s most up-to-date map, Pearl, right here.

Nonetheless, Valorant has seen that its gamers have managed to grasp Chamber fairly effectively by now. A lot so, that his strengths are overshadowing his weaknesses, and counter-playing his equipment isn’t as efficient because the developer as soon as hoped.

Consequently, the ability of Chamber’s total equipment has been lowered whereas nonetheless permitting him to retain his aggressive edge. This information will suck for a lot of Chamber mains, however for these of us who wince in concern on the Agent’s Tour De Drive voiceline, that is nearly a reduction.

The adjustments made to Chamber’s equipment are as follows:

Rendezvous (E)

  • Base Cooldown elevated from 20s to 30s
  • Recall Cooldown elevated from 20s to 30s
  • Cooldown is 45s at any time when a Rendezvous anchor is destroyed
  • Vary to activate Rendezvous is lowered from 21m to 15m

Trademark (C)

  • Sluggish period decreased from 9.5s to 6s

Tour De Drive (X)

  • Sluggish period decreased from 9.5s to 6s
  • Final factors required has been elevated from 7 to eight
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Headhunter (Q)

  • Value of bullets elevated from 100 to 150

This isn’t all that there’s to Valorant’s patch 5.03, both. The leg shot multiplier for Neon, Jett, and Chamber’s final has been lowered concurrently. In the meantime, Neon’s final potential – Overdrive – has additionally been in receipt of some adjustments.

Specifically, her harm per shot has been lowered, whereas her killzone and headshot multiplier have been elevated. This’ll be rewarding for these with stable goal, that’s for certain.

Extra behind the scenes, Valorant has up to date its engine and can now be utilizing Unreal Engine 4.26. This received’t result in any noticeable variations amongst gamers, however actually could make life simpler for the builders. That mentioned, the replace has precipitated the UI to misbehave in some situations, and Valorant has warned gamers that they’re attempting to repair this as quickly as doable, and to submit bug studies the place doable.

Moreover, the Agent browser has been refreshed barely. Over time, there’s been an abundance of fantastic Agent artwork created and launched. The browser has been up to date to leverage extra of that, and hone in on Valorant’s model.

That’s it for patch 5.03. What do you reckon to Chamber’s adjustments?



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