The company army is muscling in on my turf.
I’ve acquired a pleasant little racket going the place I hurl myself in entrance of visitors, get fired 50 ft up within the air and rake it in from a number of bogus insurance coverage claims, and I’ll be damned if I’m going to allow them to steal my revolutionary concept.
In order I gun it over to the place they’re arrange in my pearlescent lambo, I would like to pick the proper piece of apparatus to indicate them who’s boss. The uzi will do properly.
It doesn’t take lengthy and with the still-hot uzi holstered, it’s again to launching myself beneath the closest semi-truck – solely six extra runs till I can afford a tuxedo.
Saints Row has all the time been the dream recreation for individuals each 13 and 13-at-heart, however this one is a soft-reboot of the sandbox sequence that began life as a extra straight-laced GTA clone that progressively acquired sillier and sillier till its boots didn’t have laces anymore, simply half a can of Foolish String and spaghetti the place they was once.
The place issues inflated to a super-powered diploma with Saints Row 4, this instalment doubles down on the gun-toting, motion movie-quipping jumble of enjoyable that Saints Row earned its gurning repute with within the late ‘00s and early ‘10s.
However whereas a few of its storytelling and expansiveness has developed with the instances, a number of of its core concepts really feel like a holdover from that very particular period of open-world gaming.
Saints Row is at its greatest throughout showpiece missions.
That is the place it may take advantage of explosive use of its shiny environments, the tightest use of its strong, kinetic motion, and essentially the most joyous use of its goofy script.
The Saints Row sequence has all the time low-key had top-tier voice work – like in Saints Row 4 how Keith David principally performed the identical character as he does in Rick and Morty, simply years earlier – and it’s no completely different right here. Everybody within the sales space is clearly having a blast and it exhibits.
It’s additionally the place you get the perfect fight encounters, as a result of there’s extra design, course and context than out within the open-world of Santo Ileso – the brand-new metropolis that the Saints now name house.
From the tighter digicam angle to the easy-trigger explosions – the place you simply need to press a button to your character to snap and shoot flammable barrels and the like – every thing appears geared to creating the taking pictures extra intense and fascinating, because it’s now the primary focus to your powered-down character.
Whether or not you’re rescuing your buddies, storming cardboard castles in a city-wide LARP, or firing dynamite from a cannon to cease a museum heist, there’s a great deal of memorable, moreish, and mad-cap mischief to get misplaced in. And with a handful of totally voiced character personalities to select from, all of it feels very private to you.
That’s in addition to the rightly-lauded Boss Manufacturing facility character creator, which provides you some good old style sliders to mess about with to offer your character a singular look, with every thing from extra regular hairstyles to extra outlandish metallic pores and skin to select from.
The design of the opposite characters and factions feels extra pedestrian although. It appears very impressed by Ubisoft open-world video games, with that corporate-mandated neon-pink punk vibe that feels very acquainted and like what we’ve seen already within the likes of Watch Canine 2, Rage 2, Dying Mild 2, and most equally, Far Cry 6.
It’s nice to see completely different sorts of characters represented too, but it surely feels a bit shallow, notably subsequent to the stereotypical portrayal of the Latin American gang, Los Panteros.
Pre-release, so much was made from this being a extra “grounded” entry within the sequence that had spiralled uncontrolled, however I really feel like this Saints Row is possibly even looser than Saints Row 4. There you had the central conceit of being in a simulation that gave you superpowers, however now there isn’t an identical peg that holds issues collectively.
Sure, you’re constructing your felony empire by founding completely different crooked enterprises, however the primary method you work together with them continues to be by means of icons on the map, dotted across the metropolis, that teleport you to the place it is advisable be.
This, coupled with cueing major missions up out of your in-game telephone, could make you’re feeling fairly disconnected out of your environment. So though the music and environment is basically good inside the missions, small actions and transferring across the open world can really feel flat and abrupt.
One instance I can consider for that is the chop store facet missions the place you steal a uncommon automobile and race it again to your storage to promote for elements. After the trip again, which features like a GTA-style police chase with completely different ranges of aggro, you drive right into a glowing circle exterior of your vacation spot and every thing stops lifeless.
It’s fairly low-stakes and arcadey, which is sweet in the event you like ticking off bins and watching your earnings quantity go up – which I do – but it surely’s undoubtedly not the grounded, extra plausible role-play that some individuals is perhaps anticipating.
One other subject is that you could really feel such as you’re doing the identical factor again and again. Whereas there are a whole lot of completely different Facet Hustles and exercise varieties, there are a whole lot of cases of the identical exercise everywhere in the map and your companies require round 7-ish repetitions of the identical form of mission to max out.
Once more, since you’re primarily interacting with them as icons on a world map and the town is so massive, the invention issue is sort of low and the temptation is to simply slog and grind by means of all of 1 enterprise kind as a result of there’s not a whole lot of impetus to drive to one thing completely different.
It’s a really arduous stability to strike between giving the participant freedom of alternative in addition to plenty of selection, however Saints Row slips barely into aimlessness whenever you’re scanning the map to your subsequent diversion.
With that mentioned although, in 4K on PS5 the world appears good with an enormous sense of scale and respectable density as soon as it will get going – even when the body charge can undergo when the going will get robust.
There’s so much to love and so much to snort at in Saints Row as you increase hell round Santo Ileso together with your distinctive boss. Gathering garments and vehicles as you scale up your community of companies is compelling as you accumulate wealth and solidify your spot on the prime. However exterior of the tremendous set-piece major missions, it’s straightforward to bounce off the extra repetitive components of the open-world.
Saints Row drops on August 23, 2022, on PC, Xbox One and Xbox Collection X/S, PS4, PS5, and Google Stadia. Examined on PS5, code offered by writer.