Purple Useless Redemption 2 now has official FSR 2.0 help, as of the just-released 1.31 replace. This makes Rockstar’s cowboy epic/improvised teleconferencing software program the most recent sport to work with AMD’s upscaler with out mods; an unofficial FSR patch for RDR2 has been out for some time, however this replace ought to make it even simpler to easily allow or disable FSR within the settings menu. Alongside its rival, Nvidia DLSS, which Rockstar additionally added final 12 months.
I haven’t tried it but so received’t maintain forth on how FSR 2.0 appears or runs in RDR2, nevertheless it ought to present a wholesome efficiency enhance to AMD GPU customers – even when their {hardware} isn’t on par with the easiest graphics playing cards. Though video games upscaled utilizing DLSS are likely to look barely higher than when FSR 2.0 is in play, the latter represents a sizeable high quality enchancment on the outdated FSR 1.0, and will be properly value utilizing the place DLSS isn’t obtainable. Which is perhaps in every single place, relying in your rig, as DLSS solely works on Nvidia GeForce RTX graphics playing cards whereas FSR 2.0 is suitable with all fashionable GPUs.
This replace additionally reveals that FSR 2.0 adoption is selecting up tempo. Initially launching for Deathloop and Deathloop alone, the up to date upscaler has discovered its approach into the likes of Marvel’s Spider-Man Remastered, God of Warfare, Dying Gentle 2, Farming Simulator 22, and Deep Rock Galactic, amongst a handful of others. DLSS nonetheless leads it, with different 200 supporting video games to its title, although FSR 2.0 has extra to come back: Hitman 3, EVE On-line, The Callisto Protocol, and Lies of P, to call just some.
Modders are nonetheless having their approach with the tech, too. Moreover it being added to video games with no official help, FSR 2.0 has even proven up in Metro Exodus as a sort of Nvidia DLAA various, making use of the quality-enhancing powers of its picture reconstruction characteristic with out upscaling from a decrease render decision.
Nonetheless, the first objective of FSR is to hurry up efficiency, therefore why upscalers prefer it and DLSS are normally essentially the most thrilling issues to search out in a sport’s record of dry, uninteresting video settings. On a Radeon GPU and might’t take pleasure in some bear stew/commit murderous practice robberies with out dangerous FPS? Give FSR 2.0 a go.