Modders have been getting busy with FSR 2.0, AMD’s newest, not too long ago open source-ified, Nvidia DLSS-esque upscaling tech. First somebody obtained FSR 2.0 working in Cyberpunk 2077, then somebody modded the Cyberpunk mod to get FSR in Dying Mild 2, after which somebody found the mod of the mod may additionally mod Metro Exodus. Now, redditor Muddymind has discovered the best way to tweak the Metro mod in order that it may possibly act as an Nvidia DLAA clone, skipping the upscaling bit to solely present higher picture high quality and anti-aliasing.
“FSRAA”, as its creator calls it, hasn’t been launched individually however solely includes a small tweak to how the Metro FSR mod works: decreasing the upscaling issue of FSR’s “High quality” setting from 1.5x to 1.0x. Usually, FSR 2.0 renders a recreation at a lower-than-native decision earlier than making use of each upscaling and its personal, upgraded type of temporal anti-aliasing (TAA); this modification forces the sport to render at native res, however with the added sharpness of that bespoke TAA.
As a result of every “enter” body has a better decision than if it had been topic to upscaling, every remaining “output” body appears to be like sharper than if upscaling had been utilized, and preserving the additional AA polish means barely higher high quality than what the sport’s personal TAA can supply. And that’s all mainly simply what DLAA does, solely with AA primarily based on machine studying relatively than FSR 2.0’s souped-up TAA. God that is quite a lot of acronyms.
Positive sufficient, Muddymind’s screenshots look promising – Metro Exodus with FSRAA is sharper and cleaner-looking than with native TAA, in addition to commonplace FSR 2.0 with upscaling. Particle results are extra distinct than with FSR 2.0 too. It even offers DLSS, which Metro Exodus helps with out mods, a run for its cash, although there’s no comparisons obtainable but with DLAA.
Naturally, dropping the upscaling means dropping the efficiency advantages of FSR 2.0, although Muddymind added that FRSAA solely brought about “a really small” frames-per-second hit in comparison with inventory TAA. Once more, certain sounds rather a lot like DLAA.
Whereas just about all the very best graphics playing cards of this present technology have been Nvidia RTX fashions, it’s solely a very good factor that AMD’s FSR is changing into a) higher and b) extra broadly obtainable. The truth that it may possibly seemingly enhance picture high quality with out upscaling suggests it may be an much more versatile device for AMD GPU homeowners, or these with older Nvidia playing cards that aren’t appropriate with DLSS or DLAA. Great things.