Elden Ring’s patch 1.06 provides dozens of small tweaks that ought to make your journey throughout The Land Between just a bit simpler. The largest of the adjustments are to how summoning works, however there are additionally tweaks to quests, assault speeds, and bug fixes that’ll possibly not make you die much less, however will no less than make your deaths fairer.
Because the patch notes clarify, the main addition is “the operate to ship summoning indicators to summoning swimming pools in a number of areas, together with distant areas.” Beforehand it may very well be troublesome to discover a co-op buddy to assist while you had been in quieter areas of the world, however now it’s best to be capable of summon gamers to your trigger from additional away.
Relatedly, the White Masks Varre questline not requires you to take part in a multiplayer invasion as a way to advance, as now you can defeat “a brand new NPC” as a substitute. That is helpful should you’re attempting to solo your entire recreation.
There is a checklist of stability adjustments which make small however quite a few changes to gamers wielding Greatsword, Curved Greatsword or Nice Hammers, principally to make assault speeds greater, enhance the dimensions of hit containers, and scale back the period of time it takes after an assault earlier than gamers can roll. All of them sound like re-balances to make these weapons extra reactive and viable.
Lastly, there is a lengthy checklist of bug fixes. A few of these likewise make the sport simpler, similar to correcting a difficulty whereby sporting the “Deathbed Costume” would make you extra simply seen by enemies, even whereas crouching. Others are hopelessly imprecise, eg. “Fastened a bug that causes some enemies to have incorrect visuals and behaviors.”
In case you’re nonetheless plugging your method throughout The Land Between or these patches compel you to return to it, try our information to Elden Ring boss places.