• Tech News
  • Fintech
  • Startup
  • Games
  • Ar & Vr
  • Reviews
  • How To
  • More
    • Mobile Tech
    • Pc & Laptop
    • Security
What's Hot

OnePlus 15R vs Galaxy S25 FE review: David & Goliath

December 17, 2025

Fallout season 2 spoiler-free review: An action-packed return to the wasteland 

December 16, 2025

The Poco F8 Pro review: Flagship thrills without the premium

December 15, 2025
Facebook Twitter Instagram
  • Contact
  • Privacy Policy
  • Terms & Conditions
Facebook Twitter Instagram Pinterest VKontakte
Behind The ScreenBehind The Screen
  • Tech News
  • Fintech
  • Startup
  • Games
  • Ar & Vr
  • Reviews
  • How To
  • More
    • Mobile Tech
    • Pc & Laptop
    • Security
Behind The ScreenBehind The Screen
Home»Tech News»EA’s CEO is following the money to more games with player-created content
Tech News

EA’s CEO is following the money to more games with player-created content

September 15, 2022No Comments4 Mins Read
Facebook Twitter Pinterest LinkedIn Tumblr Email
EA’s CEO is following the money to more games with player-created content
Share
Facebook Twitter LinkedIn Pinterest Email

EA sees a giant alternative in video games that allow gamers create their very own content material, CEO Andrew Wilson stated at a Goldman Sachs convention on Tuesday, as reported by Axios. Video games like Minecraft and Roblox with intensive participant creation instruments have change into big hits with enduring reputation, and it seems like EA desires to search out extra methods to let gamers create content material in its personal titles.

He highlighted just a few EA franchises he feels have notable inventive features already, like The Sims (which is able to quickly be free to play), FIFA, and Battlefield, and talked about how the upcoming dwell service Skate title will supply many alternatives for participant creation.

“Identical to the actual world, the place skateboarding leans into vogue and music and automotive and constructing and types, we expect that franchise can do this as properly,” Wilson stated. “So that you’ll see us lean extra into actually partaking and investing in creation.” The Skate group has already teased a number of the instruments they’re engaged on, equivalent to in-game “CollaboZones” that may be constructed collaboratively and seem in others gamers’ worlds in actual time.

Wilson expects that down the road, “there would be the creation of recent worlds that sit proper subsequent to the worlds that we create, and other people will transfer frictionlessly between these two issues,” he stated. This sounds considerably just like what you possibly can see in Fortnite right this moment — expansive player-made worlds are served up proper subsequent to Epic’s personal modes within the recreation’s discovery instruments.

See also  Quantum researchers advance error handling

Wilson indicated that there’s a major enterprise alternative in encouraging gamers to create content material. The correlation of “minutes engaged” (aka, how lengthy anyone is perhaps enjoying a recreation) to cash spent is sort of one to at least one, he stated, so whether or not gamers or EA creates the content material, there’s “a unprecedented alternative for [EA].”

Whereas EA goes to spend money on gaming creation instruments, Wilson mentioned how the corporate doesn’t plan to pour cash into gaming-adjacent leisure alternatives like movie, like another corporations have. “I’m not going to exit and purchase a film studio simply because I believe there shall be a convergence between linear and interactive,” he stated. “I believe there are alternative ways we will do this.”

And regardless of the recognition of EA’s sports activities franchises, he’s not costly sports activities broadcast rights, both. “I’m not going to exit and spend billions of {dollars} on linear broadcast sports activities rights, as a result of I believe there’s a manner we will ship and fulfill the wants and motivations of our sports activities followers inside our ecosystem in a much more deliberate manner that’s way more aligned with how they need to devour that content material.”

“I don’t suppose we delivered within the final two iterations in the way in which that we must always have”

He additionally addressed the state of the Battlefield franchise, which is making an attempt to get better from the widely-criticized launch of Battlefield 2042 final 12 months, and acknowledged that EA didn’t dwell as much as expectations. “I don’t suppose we delivered within the final two iterations in the way in which that we must always have,” he stated. “There’s a number of work we’ve acquired to do there.” EA has “a unprecedented inventive group concerned in Battlefield now,” he says, and I do suppose there’s an excellent probability it’s now on the fitting path. Vince Zampella, who heads up Apex Legends and Titanfall developer Respawn, is now accountable for the franchise, and there are new Battlefield experiences within the works like a brand new “narrative marketing campaign” and a cellular recreation.

See also  NHS recovering key services after attack on supplier

Wilson believes Battlefield might fill any potential vacuum left by Name of Obligation following Microsoft’s pending Activision acquisition. “In a world the place there could also be questions over the way forward for Name of Obligation and what platform that is perhaps on or may not be on, being platform agnostic and fully cross platform with Battlefield is an amazing alternative,” Wilson stated.

And whereas Wilson is on guard for disruption from tech giants which have stepped into gaming (some extra efficiently than others), he believes EA will endure. “I inform our groups: By no means underestimate these large corporations which have progressive DNA, monopolistic tendencies, and deep pockets,” he stated. “We at all times must ask ourselves what occurs in the event that they get it proper. However as of right this moment, we now have this very, very distinctive and particular alternative to ship the way forward for leisure.”

Source link

CEO Content EAs Games Money playercreated
Share. Facebook Twitter Pinterest LinkedIn Tumblr Email

Related Posts

Honor MagicPad 3 review: Power, value for money and an odd omission

August 28, 2025

9 iPhone Games With No In-App Purchases

June 27, 2025

Apple unveils iOS 26 with Liquid Glass redesign, CarPlay updates, Games app, much more

June 9, 2025

Five New Games Launch on Apple Arcade, Four More on the Way on July 3

June 6, 2025
Add A Comment

Comments are closed.

Editors Picks

Apple’s US smartphone market share is now 39%, says study – is it actually higher?

October 18, 2023

Here’s What Apple’s Next Vision Pro May Look Like

November 16, 2023

Apple releases iOS 18.5 beta 2

April 14, 2025

Director Ti West discusses his acclaimed X prequel, Pearl

September 18, 2022

Subscribe to Updates

Get the latest news and Updates from Behind The Scene about Tech, Startup and more.

Top Post

OnePlus 15R vs Galaxy S25 FE review: David & Goliath

Fallout season 2 spoiler-free review: An action-packed return to the wasteland 

The Poco F8 Pro review: Flagship thrills without the premium

Behind The Screen
Facebook Twitter Instagram Pinterest Vimeo YouTube
  • Contact
  • Privacy Policy
  • Terms & Conditions
© 2025 behindthescreen.fr - All rights reserved.

Type above and press Enter to search. Press Esc to cancel.